dammitmasa: (You cheated me!?)
dammitmasa ([personal profile] dammitmasa) wrote in [community profile] lucetifans2012-12-29 08:10 pm

Stuck In The Wrong Place

Same Old People, Wrong Destination




Today you get a message from the Malnosso. They’ve found a way to send you home. You’ll remember Luceti, but it’s a one way trip. You’ve said your tearful goodbyes and prepared yourself for the inevitable return home. One moment you’re in Luceti, the next you’re not.

But nobody ever said the Malnosso ever got everything right. Sure, you’re not in Luceti anymore. Yes, you’ve lost your wings and barcode. But this isn’t your world. It’s some other world and now that you’re cut off from the Malnosso, you have no hope of ever getting back home. Which means that wherever you’ve ended up, you’ll be spending the rest of your life there.

On the up-side, you’re not the only one stuck here. Someone else from Luceti, also alien to this world, is stuck with you. With the common bond of being strangers to this brave new world, it’s inevitable you’ll stick together. But for how long?

Considerations

1. You can go to any other world you want! It just can’t be one either of your characters are from. You can make up something like a fantasy world, something from a sci fi, or something just like the modern world. Or you can pick a canon neither of your characters belong to.
2. Ideally they should both be from different canons altogether. But this isn’t required!
3. There’s supposed to be no way back. Even genius characters ought to find it impossible. But does that mean all hope has to be lost? For those who have been gone from Luceti a long time, it might be fun if they were given a chance to go back to Luceti and be trapped again.
4. For an optional extra level of complexity, give consideration to your character’s appearance or to their abilities. Will they stand out in this new world? Will they have to hide what they can do? Or will they even be able to use their powers if the source of their powers is gone?


Prompts

1. Day One - You’ve both just arrived on this world and by chance, you run into each other. Two heads are better than one. Now you just have to figure out what to do next.

2. One Week Later - You’ve been in this world a week. Things are starting to sink in. So is the idea of being stuck here. It’s time to start thinking about the long term.

3. One Month Later - Now that you’ve both been here awhile, you’ve learned the ins and outs of your new home. You’re making a living and getting by, but you still think of home.

4. Six Months Later - It may not be home, but you’ve learned to be comfortable. By now, your relationship with your fellow Lucetian has certainly evolved as well.

5. One Year Later - It’s been long enough that you sometimes wonder if you ever did live in a place like Luceti. So what’s life for you like in this whole new world?

6. Other - Don’t be limited by the above. This could be two weeks later or twenty years later! Of course, you can always time skip once you’ve established what you want to do at one time period.
dragmire: (Untrustworthy Allies)

[personal profile] dragmire 2012-12-30 05:56 am (UTC)(link)
Ganondorf fumed at the thought of this being yet another Malnosso game. He had grown weary of their games. His endgame had been to take their power from them. A return to Hyrule had been an adequate consolation prize. This was infuriating. Yet for the second time, he found himself troubled as he studied the ninja's reaction.

"What is it? What troubles you?"
corrinesbell: (what you don't know)

[personal profile] corrinesbell 2012-12-30 06:42 am (UTC)(link)
"Did you ever meet a really irritating guy named Jack Sparrow?" Barely feeling anything in her fingertips, she smoothed the edges of the map though they had no wrinkles in them. "He had one like this. The islands are almost exactly this shape, I think. It's gotta be."